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SFX Map Generation

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Dr. Nick

Category: Art
Level: Intermediate
Created: Thursday April 23, 2009 - 16:54
Updated: Thursday April 23, 2009 - 17:00
Views: 5374
Summary: How to create SFX Map information for synchronized sounds (ie: footsteps, explosions, etc)

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Step 4
Open up the SFX Map Generator and put the values in the appropriate boxes for each frame. Click calculate to get your final value.

Step 5
Code in your animation sfx in AnimationSFXMaps.txt. Follow the coding conventions seen with the other entries.

Ex
SURFACE SI_TROOPER_move_00 0 INFANTRY_FOOT_PLANT Bip01 L Foot
SURFACE SI_TROOPER_move_00 1281 INFANTRY_FOOT_PLANT Bip01 R Foot

That's it! You now have two footsteps with that moving animation. )

Happy modding, I hope this has helped some of you.

-Codeuser

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SFX Map Gen1374April 23, 2009 - 17:00

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