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Archipelo's Ultimate Mod

Download for Empire at War EAW

Avatar of Banshee

Banshee

Category: Community Modifications
Created: Sunday October 5, 2008 - 10:24
Updated: Sunday October 5, 2008 - 10:25
Views: 2521
Summary: All of Archipelo's mods in one package. Also includes two new updates, spc0.2 and spc0.3.

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Al's Ultimate Mod

This is a complete compilation of all Archipelo mods released previously (0.1, 0.11, spc0.1 and the new spc0.2 and spc0.3!)

Installation:
Simply unzip the folder to your "C:\Program Files\LucasArts\Star Wars Empire at War\GameData\Data" directory
then load the game.


Total Modifications:-
Space:-

Changes in spc0.3:

Version 0.3 mainly focuses on improving the overall playing experience for space battles

General:
- Modified the turn rate and speed of all units for: Capital Ships, Corvettes, Frigates, Neutrals
- Corrected "Death Clone" for the hero ship "Home One"

Changes in spc0.2:

Version 0.2 mainly focuses on improving realism of smaller space craft such as fighters (no more unrealistic dogfights!)

Empire:
- Modified scale of space units: Acclamator, Victory-Class Star Destroyer and Interdictor Cruiser (they are now substantially larger)
- Modified turning angle, thrust and max lift of space units: Tie Fighters, Tie Bombers, Tie Scouts, and Darth Vader

Rebel:
- Modified scale of space units: Assault Frigate and Mon Calamari Cruiser (they are also substantially larger!)
- Modified turning angle, thrust and max lift of space units: X-Wing, Y-Wing, A-Wing, Z-95, and the Red-Sqaudron

General:
- Modified all neutral fighters accordingly
- Doubled the population of space battles!
- Modified formation spacing slightly

Changes in spc0.1:

Version 0.1 focuses on scale of all space units

Empire:
- Modified the scale by 50% of space units: Tartan Patrol Cruiser, Broadside-Class Cruiser, Acclamator, Victory-Class Star Destroyer, Interdictor Cruiser, and Imperial Star Destroyer
- Modified the scale by 50% of Captain Piett's modified Star Destroyer
- All mass and size ratios of ships changed accordingly
- All wreckage has been scaled appropriatly

Rebel:
- Corrected X-Wing and A-wing idle positions - they no longer clash as much when floating idle
- Modified the scale by 50% of space units: Corellian Corvette, Corellian Gunship, Marauder Missle Cruiser, Nebulon-B Frigate, Assault Frigate MK.II, and Mon Calamari Cruiser
- Modified the scale by 50% of Captain Raymus Antilles' modified Corellian corvette, Commander Ackbar's "Home One" flag ship, and Han Solo's "Millennium Falcon"
- All mass and size ratios of ships changed accordingly
- All wreckage has been scaled appropriatly

General:
- Pirate ships have been scaled up be 50%
- All mass and size ratios of ships changed accordingly
- All wreckage has been scaled appropriatly

Ground:-

Changes in 0.11:

Empire:
- Modified AT-AT scale by X0.2

Rebel:
- Corrected Anti-Vehicle Turret scale

General:
- Corrected Anti-Air Turret scale for all armies

Changes in 0.10:

Below is a list of stats which have been modified:

Empire:
- modified the turn, movement speed, and scale of vehicles: AT-AT's, AT-ST's, 2-M Repulsors, Speeder Bikes, SPMA-T's, AT-AA's, and especially the Tie Mauler!
- modified movement speed and scale and health of infantry: Stormtroopers, Field Commanders, and Scout Troopers
- all heroes for the empire have been modified to make them weaker, smaller, and slower, therefore more realistic (the days of one man taking out an army are over!)
- all space heroes have also been reduced accordingly
- removed "power to weapons" ability for Colonel Maxamillian Veers - thought it looked tacky and was far to over powered
- Darth Vader and Emperor Palpatine no longer absorb/block shots as efficiently, however shot reflection chance has been risen slightly (Result: infantry can now injure him)
- Darth Vader now does a higher amount of damage using the ability "Force Earthquake" (used against buildings)

Rebel:
- modified the turn, movement speed, and scale of vehicles: T2-B, T4-B, T-47 Airspeeder, and MPTL-2A
- modified movement speed and scale and health of infantry: SpecForces Infantry, Plex Missle Trooper, Infiltrators, and Field Commanders
- all heroes for the rebel alliance have been modified to make them weaker, smaller, and slower
- all space heroes have also been reduced accordingly
- Obi Wan Kenobi is no longer as efficient at blocking/absorbing shots, however shot reflection chance has been risen slightly (Result: infantry can now injure him)

General:
- Particle Lifetime Duration has been doubled
- Replaced P_Particle_Explosion1 and P_Particle_Explosion2 textures - hope you like it! (I thought it looked better)
- Modified Explosion Jitter factor to twice normal amount (Result: feels more cinematic - screen shakes more)
- Modified Infantry Turrets - fire less shots but are more powerful
- Made all vehicles more effective against infantry
- Modified several pirate units in scale, speed, and turn rate. (Skiff, Pod Walker, Speeder and all Infantry)

Legal Stuff:
This mod is not to be modfied then redistributed over the internet on CD, DVD, sold or plugged without my notification.

Links / Downloads

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Download Archipelo's Ultimate Mod781October 5, 2008 - 10:25

Credits

Created by Archipelo.

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