Microsoft .NET Framework 2.0
Some of the tools require Microsoft .NET Framework 2.0, which can be downloaded here.

DAT Editor
This is used to alter the .dat files found in Empire at War. Support for this tool can be found here.

Final BIG 0.4b
This tool allows you to extract and create the .meg files found in Empire at War. Support for this tool can be found here.

MEG Extractor
This is used to extract the files from within .meg files found in Empire at War. Support for this tool can be found here.

SMG EAW-FoC Editor
This tools allows modders to quickly edit the XML files of the game. Recommended for newbie modders. Support for this tool can be found here.

Photshop Plugins
In order to view the .dds file formats, you require this plugin for Photoshop.

Alamo Object Viewer v0.7
The Alamo Object Viewer allows you to view the contents of an .ALO or a .MEG file. When opening a .MEG file the program will allow you to choose a file from inside it. Either way, any textures, effects or other files required by the model, will be loaded from the default data directory. Any .ALO file will be immediately opened. For more details, visit the official site here, for more details.

Particle Editor v1.2
The Particle Editor allows you to create your own particles systemm (.ALO files). For more details, visit the official site here, for more details.

Mega Texture Editor v1.3
With the Mega-Texture Editor you can view, edit and insert data into the contents of MTD files. Visit the official site here, for more details.

String Editor v1.3
With the String Editor you can view, edit and insert the string files of EAW. Visit the official site here, for more details.

3DS Max 7 & 8 Plugin
A plugin for 3DS Max 7 or 8 which allows for the editing of alamo files as used in Empire of War.

Empire at War Patch 1.5
Patch to update Empire at War to version 1.5

Forces Of Corruption Patch 1.1
Patch to update Forces Of Corruption to version 1.1

Official Map Editor
Official Map Editor for Empire at War to create your own maps with. Please make sure that Empire at War is patched to version 1.4 before installing the Map Editor.

Podcast #1 with Frank Keplacki
In this interview, Petroglyph Community Manager – Kevin Yu, speaks with Frank to find out how he got started in the game industry, as well as Frank’s personal advice for other audio gurus who may be interested in the gaming industry.

Podcast #2 with Mike Legg - Part 1 - Part 2
Mike Legg talks about how he got involved in gaming and how his career has evolved over the years to becoming President of Petroglyph Games.

Podcast #3 with Chris Kubyor
In this interview, Petroglyph Community Manager, Kevin Yu, speaks with Chris (aka Delphi) about the work going into Forces of Corruption and the changes to the upcoming 1.05 Patch..

Video Podcast #1 with Gary Cox - Hi - Medium - Lo
Gary Cox, Art Director for Petroglyph talks about the art for Forces of Corruption, and how he got started in the industry.

Podcast #4 with the QA Testers
In this interview, Petroglyph Community Manager, Kevin Yu, speaks with Quality Assurance team. They talk about what it's like testing games for a living, and give their insight into Forces of Corruption..